1st May 2021
- Fixed a bug on Prison where a handful of private mines had their 'Blocks Mined' statistic rollback
- Fixed a bug on Prison where if you right clicked lapis on another players mine, it would fire the bonemeal permission message
- Fixed a bug on Prison where if you ran on top of redstone ore on a private mine, it would fire the pressure plates permission check
- Robots will now produce gems more reliably (we had reports of a 60 minute robot only producing 5 gems, etc)
- Players will no longer have a cooldown on /back upon dying on Prison
- As an alternative to the above change, we have now implemented a loot protection timer for PvP
- Fixed an exploit on Prison where it was possible to place water and lava buckets in places which were not intended inside the private mines
- Fixed a handful of quirky issues in regards to pistons in players Private Mines on Prison
- Fixed a bug on Prison where the portals at spawn could potentially break
- Fixed a bug on Prison where the robot mining animation was broken on a few players private mines
- Fixed a bug on Prison where a handful of private mines had their 'Blocks Mined' statistic rollback
- Fixed a bug on Prison where if you right clicked lapis on another players mine, it would fire the bonemeal permission message
- Fixed a bug on Prison where if you ran on top of redstone ore on a private mine, it would fire the pressure plates permission check
- Robots will now produce gems more reliably (we had reports of a 60 minute robot only producing 5 gems, etc)
- Players will no longer have a cooldown on /back upon dying on Prison
- As an alternative to the above change, we have now implemented a loot protection timer for PvP
- Fixed an exploit on Prison where it was possible to place water and lava buckets in places which were not intended inside the private mines
- Fixed a handful of quirky issues in regards to pistons in players Private Mines on Prison
- Fixed a bug on Prison where the portals at spawn could potentially break
- Fixed a bug on Prison where the robot mining animation was broken on a few players private mines
24th April 2021
- AFK Players inside Minecarts or water on Prison will now get detected at a much faster rate
- Fixed a bug on Prison where the robot animation was broken / not working
- Fixed a bug on Prison where if a player was prestige 2 or higher, they were unable to create a private mine
- Fixed a bug on Prison in regards to players losing their upgradeable pickaxe upon attempting to drop it in a mine
- Fixed a bug on Prison where the combat level hologram would appear in every world
- Fixed a bug on KitPvP where players were unable to use the Anvils inside the storage vault
- Upon hovering over '/pmine list' on Prison, it will now show the upgrade percentages next to the levels
- View distance inside the private mines on Prison has now been buffed from 3 to 5 (the entire mine will now render)
- The fill inventory button inside the /shop GUI will now display how much it will cost to fill your inventory
- Random ticks have been disabled inside the private mine world
- AFK Players inside Minecarts or water on Prison will now get detected at a much faster rate
- Fixed a bug on Prison where the robot animation was broken / not working
- Fixed a bug on Prison where if a player was prestige 2 or higher, they were unable to create a private mine
- Fixed a bug on Prison in regards to players losing their upgradeable pickaxe upon attempting to drop it in a mine
- Fixed a bug on Prison where the combat level hologram would appear in every world
- Fixed a bug on KitPvP where players were unable to use the Anvils inside the storage vault
- Upon hovering over '/pmine list' on Prison, it will now show the upgrade percentages next to the levels
- View distance inside the private mines on Prison has now been buffed from 3 to 5 (the entire mine will now render)
- The fill inventory button inside the /shop GUI will now display how much it will cost to fill your inventory
- Random ticks have been disabled inside the private mine world
21st April 2021
- Fixed up permissions in for Private Mines (staff previously had access to too many permissions)
- Fixed a bug on Prison where particle effects were broken (they were not visible)
- Fixed a handful of backend errors on Prison caused by recent updates in our plugins
- Fixed a bug on Prison where you would not get a title on your client upon entering the Wilderness
- Fixed a bug on Prison where players could get underneath the Donator Mine
- Fixed a few building errors in regards to the plotworld spawn
- Spawn Wilderness has been redesigned slightly to accomodate more for PvP players (much less slabs, etc)
- Fixed an exploit on Prison where players could get from the Wilderness back into the spawn
- Even more performance fixes have been implemented into a handful of our plugins on Prison
- Attempted to fix a bug in prison LMS where tablist would sometimes display a broken player
- Players are no longer able to drop their Upgradeable Pickaxes inside Private Mines
- Fixed a bug where private mine reset percentage was displaying wrong (caused by Blast Mine upgrade)
- Fixed a bug where the spinning particle effects were not appearing around the villager inside the Wilderness
- Fixed up permissions in for Private Mines (staff previously had access to too many permissions)
- Fixed a bug on Prison where particle effects were broken (they were not visible)
- Fixed a handful of backend errors on Prison caused by recent updates in our plugins
- Fixed a bug on Prison where you would not get a title on your client upon entering the Wilderness
- Fixed a bug on Prison where players could get underneath the Donator Mine
- Fixed a few building errors in regards to the plotworld spawn
- Spawn Wilderness has been redesigned slightly to accomodate more for PvP players (much less slabs, etc)
- Fixed an exploit on Prison where players could get from the Wilderness back into the spawn
- Even more performance fixes have been implemented into a handful of our plugins on Prison
- Attempted to fix a bug in prison LMS where tablist would sometimes display a broken player
- Players are no longer able to drop their Upgradeable Pickaxes inside Private Mines
- Fixed a bug where private mine reset percentage was displaying wrong (caused by Blast Mine upgrade)
- Fixed a bug where the spinning particle effects were not appearing around the villager inside the Wilderness
19th April 2021
- Fixed a backend error being fired by our Prison Scoreboard plugin
- Fixed a bug where Hunger and Fall Damage was not disabled inside Private Mines on Prison
- Fixed a bug where if you used the '/stats' command on an offline player, it would say they are combat level 1 on Prison
- Performance optimisations in regards to async threads have been made to a handful of our plugins on Prison
- Fixed a bug on Prison where bonemeal did not work inside the plotworld
- Fixed a bug on Prison where if you changed the type of blocks active in your mine, it would only replace air blocks
- Fixed a bug on Prison where you were unable to teleport to some players Private Mines (it would say Mine Not Found)
- Players are no longer able to enderpearl higher than Y=40 in the Prison Wilderness (this is active after the next daily reboot)
- Fixed a backend error being fired by our Prison Scoreboard plugin
- Fixed a bug where Hunger and Fall Damage was not disabled inside Private Mines on Prison
- Fixed a bug where if you used the '/stats' command on an offline player, it would say they are combat level 1 on Prison
- Performance optimisations in regards to async threads have been made to a handful of our plugins on Prison
- Fixed a bug on Prison where bonemeal did not work inside the plotworld
- Fixed a bug on Prison where if you changed the type of blocks active in your mine, it would only replace air blocks
- Fixed a bug on Prison where you were unable to teleport to some players Private Mines (it would say Mine Not Found)
- Players are no longer able to enderpearl higher than Y=40 in the Prison Wilderness (this is active after the next daily reboot)
16th April 2021
- Fixed a major lag issue on Factions caused by our envoys plugin loading chunks
- SrMods will now have access to the //thru command to assist with dealing with certain situations
- Fixed a bug on Factions where players could genbucket over the villager in the raid outpost, then they could no longer claim rewards
- Staff members whom are in staffmode will no longer be able to capture the KOTH on Factions
- Staff members whom are in staffmode will no longer be able to capture the outpost on Factions
- Fixed a bug with the Raid Outpost on Factions where it was possible for 'ROutpost' to take control of the base
- Fixed a bug with the Obscure Zone exit portal on Factions where it would sometimes fail to teleport players
- Fixed an exploit on Factions where players could suspend enderpearls and use them as a way to teleport out of combat
- Fixed an exploit on Factions where it was possible for muted players to bypass their mutes via leaving the faction
- Shooting yourself with an arrow will no longer take you out of fly on Factions
- Upon killing a player on Factions who has a bounty of more than $100,000, it will now broadcast in chat
- Players are now able to create multiple banknotes at once on Factions using the command "/withdraw [value] [amount]"
- Fixed a bug on Factions where pocketpals would occasionally flicker upon a player dying
- Rule change on Factions: "You are not allowed to team with other factions or players. The players involved will receive a Severity 2 Gameplay ban."
- Fixed a major lag issue on Factions caused by our envoys plugin loading chunks
- SrMods will now have access to the //thru command to assist with dealing with certain situations
- Fixed a bug on Factions where players could genbucket over the villager in the raid outpost, then they could no longer claim rewards
- Staff members whom are in staffmode will no longer be able to capture the KOTH on Factions
- Staff members whom are in staffmode will no longer be able to capture the outpost on Factions
- Fixed a bug with the Raid Outpost on Factions where it was possible for 'ROutpost' to take control of the base
- Fixed a bug with the Obscure Zone exit portal on Factions where it would sometimes fail to teleport players
- Fixed an exploit on Factions where players could suspend enderpearls and use them as a way to teleport out of combat
- Fixed an exploit on Factions where it was possible for muted players to bypass their mutes via leaving the faction
- Shooting yourself with an arrow will no longer take you out of fly on Factions
- Upon killing a player on Factions who has a bounty of more than $100,000, it will now broadcast in chat
- Players are now able to create multiple banknotes at once on Factions using the command "/withdraw [value] [amount]"
- Fixed a bug on Factions where pocketpals would occasionally flicker upon a player dying
- Rule change on Factions: "You are not allowed to team with other factions or players. The players involved will receive a Severity 2 Gameplay ban."
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